Destiny 2 is now currently in its fifth year of content, the franchise entering its eighth year as a whole. But soon the game will expand beyond this current constraint, and become something even larger. And it seems to have found its guide.
Julia Nardin, who has overseen the past few years of seasonal story content on Destiny 2’s narrative team, has been promoted to the new role of Destiny Universe Narrative Director, she announced on Twitter yesterday.
While I don’t know if the comparison is 100% accurate, it feels like Nardin has been appointed to become the Kevin Feige of the Destiny universe, where Feige is the President of Marvel Studios and the man who has overseen the MCU for a decade now, making sure the stories being told within it are up to a certain standard, and deciding the overall narrative direction of where things are going.
It’s possible Nardin shares at least some of this responsibility with previous promoted Destiny veterans, Mark Noseworthy and Luke Smith. But while those two may be deciding which projects to pursue, it seems like Nardin’s role will be focused on the narrative itself, and the stories Destiny 2 and other games tell within an expanding Destiny universe.
And what is the expanding Destiny universe? A lot of things, more of which will be revealed pretty soon here, I imagine:
- There’s of course Destiny 2 itself, which will remain the most important Destiny IP. There are two more confirmed expansions in the Light and Dark Saga, Lightfall and The Final Shape, but it’s been confirmed that there will be another saga within Destiny 2 after that which will need narrative shaping.
- All evidence points to the fact that there is some sort of Destiny mobile game coming as part of Bungie’s partnership with Netease. Even if it’s not as story-heavy as the main game, it stands to reason that there will be some narrative component within it.
- Bungie has been explicit in saying they want Destiny to expand into multimedia. While this could be books or novels, movies or shows, the most common thought, and what recent job postings and hires suggest, is that a Destiny animated series may be the first thing we see from the game, and the story told in a project like that could set the tone for all future multimedia projects.
- Past that, it stands to reason Bungie could be developing other non-mainline games set within the Destiny universe, though we have no fixed evidence about those either way. Still, if they exist, they need stories.
Nardin’s promotion has been met with praise from both Bungie employees and fans, given the direction of the game’s narrative since she came onboard. With her narrative team, she has transformed the storytelling of Destiny’s seasons, giving them interconnected stories and building years-long narratives involving characters like Crow, Caiatl and Savathun, and providing new depth to old favorites like Eris Morn and Zavala. While Destiny always has its issues, one thing that has consistently, dramatically improved these past few years is its narrative and ability to tell stories within the game, and Nardin is a big part of that. I can’t wait to see what she does with the larger universe in this role.
Now please, announce an anime already.
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